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SAnimation Class Reference

Abstraction for an Animation that can be applied to Views, Surfaces, or other objects. More...

#include <SAnimation.h>

Inheritance diagram for SAnimation:
TObjRefImpl< SObjectImpl< IAnimation > > SObjectImpl< IAnimation > SAlphaAnimation SAnimationSet SRotateAnimation SScaleAnimation STranslateAnimation

Public Member Functions

 SAnimation ()
 Default constructor for SAnimation.
 
 ~SAnimation ()
 Destructor for SAnimation.
 
IAnimation * clone () SCONST OVERRIDE
 Creates a new animation with a duration of 0ms, the default interpolator, with fillBefore set to true and fillAfter set to false.
 
void copy (const IAnimation *src) OVERRIDE
 Copies the properties of another animation to this animation.
 
void reset () OVERRIDE
 Resets the animation to its initial state.
 
void cancel () OVERRIDE
 Cancels the animation.
 
void setInterpolator (IInterpolator *i) OVERRIDE
 Sets the interpolator used by the animation to smooth the movement.
 
void setDuration (long durationMillis) OVERRIDE
 Sets the duration of one animation cycle in milliseconds.
 
void scaleCurrentDuration (float scale) OVERRIDE
 Scales the current duration of the animation.
 
void setFillBefore (BOOL bFill) OVERRIDE
 Sets whether the animation transformation should be applied before the animation starts.
 
void setFillAfter (BOOL bFill) OVERRIDE
 Sets whether the animation transformation should be applied after the animation ends.
 
BOOL getFillBefore () SCONST OVERRIDE
 Gets whether the animation transformation should be applied before the animation starts.
 
BOOL getFillAfter () SCONST OVERRIDE
 Gets whether the animation transformation should be applied after the animation ends.
 
void setStartOffset (long offset) OVERRIDE
 Sets the delay in milliseconds after which the animation must start.
 
BOOL isFillEnabled () SCONST OVERRIDE
 Checks whether fillBefore should be taken into account.
 
void setFillEnabled (BOOL fillEnabled) OVERRIDE
 Sets whether fillBefore should be taken into account.
 
void setStartTime (int64_t startTimeMillis) OVERRIDE
 Sets the start time of the animation.
 
void start () OVERRIDE
 Starts the animation.
 
void startNow () OVERRIDE
 Starts the animation immediately.
 
void setRepeatMode (RepeatMode repeatMode) OVERRIDE
 Sets the repeat mode of the animation.
 
void setRepeatCount (int repeatCount) OVERRIDE
 Sets the number of times the animation must repeat.
 
void setZAdjustment (ZAdjustment zAdjustment) OVERRIDE
 Sets the desired Z order mode during animation.
 
IInterpolator * getInterpolator () SCONST OVERRIDE
 Gets the interpolator used by the animation.
 
int64_t getStartTime () SCONST OVERRIDE
 Gets the start time of the animation.
 
long getDuration () SCONST OVERRIDE
 Gets the duration of one animation cycle.
 
long getStartOffset () SCONST OVERRIDE
 Gets the delay in milliseconds after which the animation must start.
 
RepeatMode getRepeatMode () SCONST OVERRIDE
 Gets the repeat mode of the animation.
 
int getRepeatCount () SCONST OVERRIDE
 Gets the number of times the animation must repeat.
 
ZAdjustment getZAdjustment () SCONST OVERRIDE
 Gets the desired Z order mode during animation.
 
void setAnimationListener (IAnimationListener *listener) OVERRIDE
 Sets the animation listener to be notified when the animation starts, ends, or repeats.
 
long computeDurationHint () SCONST OVERRIDE
 Computes the duration hint for the animation.
 
BOOL getTransformation2 (uint64_t currentTime, ITransformation *outTransformation, float scale) OVERRIDE
 Gets the transformation at a specific time.
 
BOOL getTransformation (uint64_t currentTime, ITransformation *outTransformation) OVERRIDE
 Gets the transformation at a specific time.
 
BOOL hasStarted () SCONST OVERRIDE
 Checks whether the animation has started.
 
BOOL hasEnded () SCONST OVERRIDE
 Checks whether the animation has ended.
 
void applyTransformation (float interpolatedTime, ITransformation *t) OVERRIDE
 Applies the transformation at a specific interpolated time.
 
BOOL hasAlpha () SCONST OVERRIDE
 Checks whether the animation affects the alpha property.
 
void initialize (int width, int height, int parentWidth, int parentHeight, int nScale) OVERRIDE
 Initializes the animation with the dimensions of the object and its parent.
 
void setUserData (ULONG_PTR data) OVERRIDE
 Sets user data associated with the animation.
 
ULONG_PTR getUserData () SCONST OVERRIDE
 Gets user data associated with the animation.
 
void pause () OVERRIDE
 Pauses the animation.
 
void resume () OVERRIDE
 Resumes the animation.
 
virtual HRESULT SetAttribute (const SNS::SStringW &amp;amp;amp;amp;strAttribName, const SNS::SStringW &amp;amp;amp;amp;strValue, BOOL bLoading=FALSE)
 Attributes for SAnimation.
 
- Public Member Functions inherited from TObjRefImpl< SObjectImpl< IAnimation > >
 TObjRefImpl ()
 Constructor that initializes the reference count to 1.
 
virtual ~TObjRefImpl ()
 Virtual destructor.
 
long AddRef () override
 Increments the reference count.
 
long Release () override
 Decrements the reference count and deletes the object if the count reaches zero.
 
void OnFinalRelease () override
 Deletes the object.
 
- Public Member Functions inherited from SObjectImpl< IAnimation >
 SObjectImpl ()
 Constructor.
 
BOOL InitFromXml (IXmlNode *pXmlNode) OVERRIDE
 Initializes the object from an XML node.
 
LPCWSTR GetName () SCONST OVERRIDE
 Retrieves the object's name.
 
LPCSTR GetNameA () SCONST OVERRIDE
 Retrieves the object's name in ANSI format.
 
void SetName (LPCWSTR pszName) OVERRIDE
 Sets the object's name.
 
int GetID () SCONST OVERRIDE
 Retrieves the object's ID.
 
void SetID (int nID) OVERRIDE
 Sets the object's ID.
 
HRESULT AfterAttribute (LPCWSTR strAttribName, LPCWSTR strValue, BOOL bLoading, HRESULT hr) OVERRIDE
 Handles attribute processing after setting an attribute.
 
HRESULT SetAttributeA (LPCSTR pszAttr, LPCSTR pszValue, BOOL bLoading) OVERRIDE
 Sets an attribute using ANSI strings.
 
HRESULT SetAttribute (LPCWSTR pszAttr, LPCWSTR pszValue, BOOL bLoading) OVERRIDE
 Sets an attribute using wide strings.
 
virtual HRESULT SetAttribute (const SStringW &strAttr, const SStringW &strValue, BOOL bLoading)
 Sets an attribute using wide strings.
 
HRESULT ISetAttribute (const IStringW *strAttr, const IStringW *strValue, BOOL bLoading) OVERRIDE
 Sets an attribute using IStringW objects.
 
LPCWSTR GetObjectClass () SCONST OVERRIDE
 Retrieves the object's class name.
 
int GetObjectType () SCONST OVERRIDE
 Retrieves the object's type.
 
BOOL IsClass (LPCWSTR lpszName) SCONST OVERRIDE
 Checks if the object is of a specific class.
 
BOOL GetAttribute (LPCWSTR strAttr, IStringW *pValue) SCONST OVERRIDE
 Retrieves an attribute value.
 
void OnInitFinished (IXmlNode *xmlNode) OVERRIDE
 Handles initialization completion.
 
void SetAttrHandler (FunAttrHandler attrHandler) OVERRIDE
 Sets the attribute handler.
 
virtual HRESULT DefAttributeProc (const SStringW &strAttr, const SStringW &strValue, BOOL bLoading)
 Default attribute processing.
 

Protected Member Functions

bool isCanceled ()
 Checks whether the animation is canceled.
 
void fireAnimationStart ()
 Notifies the animation listener that the animation has started.
 
void fireAnimationRepeat ()
 Notifies the animation listener that the animation has repeated.
 
void fireAnimationEnd ()
 Notifies the animation listener that the animation has ended.
 
int resolveSize (const SValueDescription &value, int size, int parentSize, int nScale)
 Converts the information in the description of a size to an actual dimension.
 
void ensureInterpolator ()
 Ensures that this animation has an interpolator. Will use an AccelerateDecelerateInterpolator if nothing else was specified.
 
float getScaleFactor ()
 Gets the scale factor that should be applied to pre-scaled values in an Animation. Such as the pivot points in ScaleAnimation and RotateAnimation.
 

Protected Attributes

bool mEnded
 Set by getTransformation(long, STransformation) when the animation ends.
 
bool mStarted
 Set by getTransformation(long, STransformation) when the animation starts.
 
bool mCycleFlip
 Set by getTransformation(long, STransformation) when the animation repeats in REVERSE mode.
 
uint64_t mStartTime
 The time in milliseconds at which the animation must start.
 
long mStartOffset
 The delay in milliseconds after which the animation must start. When the start offset is > 0, the start time of the animation is startTime + startOffset.
 
long mDuration
 The duration of one animation cycle in milliseconds.
 
int mRepeatCount
 The number of times the animation must repeat. By default, an animation repeats indefinitely.
 
int mRepeated
 Indicates how many times the animation was repeated.
 
RepeatMode mRepeatMode
 The behavior of the animation when it repeats. The repeat mode is either RESTART or REVERSE.
 
SAutoRefPtr< IInterpolator > mInterpolator
 The interpolator used by the animation to smooth the movement.
 
IAnimationListener * mListener
 The animation listener to be notified when the animation starts, ends, or repeats.
 
ZAdjustment mZAdjustment
 Desired Z order mode during animation.
 
float mScaleFactor
 Scale factor to apply to pivot points, etc. during animation. Subclasses retrieve the value via getScaleFactor().
 
BOOL mFillBefore
 Indicates whether the animation transformation should be applied before the animation starts. The value of this variable is only relevant if mFillEnabled is true; otherwise, it is assumed to be true.
 
BOOL mFillAfter
 Indicates whether the animation transformation should be applied after the animation ends.
 
BOOL mFillEnabled
 Indicates whether fillBefore should be taken into account.
 
ULONG_PTR mUserData
 User data associated with the animation.
 
bool mPaused
 Indicates whether the animation is paused.
 
uint64_t mPauseTime
 The time at which the animation was paused.
 
- Protected Attributes inherited from TObjRefImpl< SObjectImpl< IAnimation > >
LONG m_cRef
 Reference count.
 
- Protected Attributes inherited from SObjectImpl< IAnimation >
SStringW m_strName
 
int m_nID
 
FunAttrHandler m_attrHandler
 

Additional Inherited Members

- Static Public Member Functions inherited from SObjectImpl< IAnimation >
static int GetClassType ()
 Retrieves the class type.
 
static LPCWSTR GetClassName ()
 Retrieves the class name.
 
static LPCWSTR GetClassAlias ()
 Retrieves the class alias.
 
static void MarkAttributeHandled (SXmlAttr xmlAttr, bool bHandled)
 Marks an attribute as handled.
 
static bool IsAttributeHandled (SXmlAttr xmlAttr)
 Checks if an attribute is handled.
 

Detailed Description

Abstraction for an Animation that can be applied to Views, Surfaces, or other objects.

See the animation package description file.

Definition at line 67 of file SAnimation.h.

Constructor & Destructor Documentation

◆ SAnimation()

SAnimation::SAnimation ( )

Default constructor for SAnimation.

Definition at line 414 of file SAnimation.cpp.

◆ ~SAnimation()

SAnimation::~SAnimation ( )

Destructor for SAnimation.

Definition at line 455 of file SAnimation.cpp.

Member Function Documentation

◆ applyTransformation()

void SAnimation::applyTransformation ( float interpolatedTime,
ITransformation * t )

Applies the transformation at a specific interpolated time.

Parameters
interpolatedTimeInterpolated time between 0 and 1.
tPointer to the transformation to apply.

Definition at line 60 of file SAnimation.cpp.

◆ cancel()

void SAnimation::cancel ( )

Cancels the animation.

Definition at line 342 of file SAnimation.cpp.

◆ clone()

IAnimation * SAnimation::clone ( )

Creates a new animation with a duration of 0ms, the default interpolator, with fillBefore set to true and fillAfter set to false.

Definition at line 400 of file SAnimation.cpp.

◆ computeDurationHint()

long SAnimation::computeDurationHint ( )

Computes the duration hint for the animation.

Returns
Duration hint in milliseconds.

Definition at line 192 of file SAnimation.cpp.

◆ copy()

void SAnimation::copy ( const IAnimation * src)

Copies the properties of another animation to this animation.

Parameters
srcPointer to the source animation to copy from.

Definition at line 381 of file SAnimation.cpp.

◆ ensureInterpolator()

void SAnimation::ensureInterpolator ( )
protected

Ensures that this animation has an interpolator. Will use an AccelerateDecelerateInterpolator if nothing else was specified.

Definition at line 201 of file SAnimation.cpp.

◆ fireAnimationEnd()

void SAnimation::fireAnimationEnd ( )
protected

Notifies the animation listener that the animation has ended.

Definition at line 74 of file SAnimation.cpp.

◆ fireAnimationRepeat()

void SAnimation::fireAnimationRepeat ( )
protected

Notifies the animation listener that the animation has repeated.

Definition at line 82 of file SAnimation.cpp.

◆ fireAnimationStart()

void SAnimation::fireAnimationStart ( )
protected

Notifies the animation listener that the animation has started.

Definition at line 90 of file SAnimation.cpp.

◆ getDuration()

long SAnimation::getDuration ( )

Gets the duration of one animation cycle.

Returns
Duration in milliseconds.

Definition at line 234 of file SAnimation.cpp.

◆ getFillAfter()

BOOL SAnimation::getFillAfter ( )

Gets whether the animation transformation should be applied after the animation ends.

Returns
TRUE if fill after is enabled, FALSE otherwise.

Definition at line 306 of file SAnimation.cpp.

◆ getFillBefore()

BOOL SAnimation::getFillBefore ( )

Gets whether the animation transformation should be applied before the animation starts.

Returns
TRUE if fill before is enabled, FALSE otherwise.

Definition at line 316 of file SAnimation.cpp.

◆ getInterpolator()

IInterpolator * SAnimation::getInterpolator ( )

Gets the interpolator used by the animation.

Returns
Pointer to the interpolator.

Definition at line 244 of file SAnimation.cpp.

◆ getRepeatCount()

int SAnimation::getRepeatCount ( )

Gets the number of times the animation must repeat.

Returns
Number of repeats.

Definition at line 219 of file SAnimation.cpp.

◆ getRepeatMode()

RepeatMode SAnimation::getRepeatMode ( )

Gets the repeat mode of the animation.

Returns
Repeat mode (RESTART or REVERSE).

Definition at line 224 of file SAnimation.cpp.

◆ getScaleFactor()

float SAnimation::getScaleFactor ( )
protected

Gets the scale factor that should be applied to pre-scaled values in an Animation. Such as the pivot points in ScaleAnimation and RotateAnimation.

Returns
The scale factor.

Definition at line 249 of file SAnimation.cpp.

◆ getStartOffset()

long SAnimation::getStartOffset ( )

Gets the delay in milliseconds after which the animation must start.

Returns
Delay in milliseconds.

Definition at line 229 of file SAnimation.cpp.

◆ getStartTime()

int64_t SAnimation::getStartTime ( )

Gets the start time of the animation.

Returns
Start time in milliseconds.

Definition at line 239 of file SAnimation.cpp.

◆ getTransformation()

BOOL SAnimation::getTransformation ( uint64_t currentTime,
ITransformation * outTransformation )

Gets the transformation at a specific time.

Parameters
currentTimeCurrent time in milliseconds.
outTransformationPointer to the transformation to apply.
Returns
TRUE if the transformation is valid, FALSE otherwise.

Definition at line 103 of file SAnimation.cpp.

◆ getTransformation2()

BOOL SAnimation::getTransformation2 ( uint64_t currentTime,
ITransformation * outTransformation,
float scale )

Gets the transformation at a specific time.

Parameters
currentTimeCurrent time in milliseconds.
outTransformationPointer to the transformation to apply.
scaleScale factor.
Returns
TRUE if the transformation is valid, FALSE otherwise.

Definition at line 186 of file SAnimation.cpp.

◆ getUserData()

ULONG_PTR SAnimation::getUserData ( )

Gets user data associated with the animation.

Returns
User data.

Definition at line 424 of file SAnimation.cpp.

◆ getZAdjustment()

ZAdjustment SAnimation::getZAdjustment ( )

Gets the desired Z order mode during animation.

Returns
Z order adjustment mode.

Definition at line 214 of file SAnimation.cpp.

◆ hasAlpha()

BOOL SAnimation::hasAlpha ( )

Checks whether the animation affects the alpha property.

Returns
TRUE if the animation affects the alpha property, FALSE otherwise.

Definition at line 35 of file SAnimation.cpp.

◆ hasEnded()

BOOL SAnimation::hasEnded ( )

Checks whether the animation has ended.

Returns
TRUE if the animation has ended, FALSE otherwise.

Definition at line 64 of file SAnimation.cpp.

◆ hasStarted()

BOOL SAnimation::hasStarted ( )

Checks whether the animation has started.

Returns
TRUE if the animation has started, FALSE otherwise.

Definition at line 69 of file SAnimation.cpp.

◆ initialize()

void SAnimation::initialize ( int width,
int height,
int parentWidth,
int parentHeight,
int nScale )

Initializes the animation with the dimensions of the object and its parent.

Parameters
widthWidth of the object being animated.
heightHeight of the object being animated.
parentWidthWidth of the parent of the object being animated.
parentHeightHeight of the parent of the object being animated.
nScaleScale factor.

Definition at line 410 of file SAnimation.cpp.

◆ isCanceled()

bool SAnimation::isCanceled ( )
protected

Checks whether the animation is canceled.

Returns
TRUE if the animation is canceled, FALSE otherwise.

Definition at line 98 of file SAnimation.cpp.

◆ isFillEnabled()

BOOL SAnimation::isFillEnabled ( )

Checks whether fillBefore should be taken into account.

Returns
TRUE if fill enabled, FALSE otherwise.

Definition at line 301 of file SAnimation.cpp.

◆ pause()

void SAnimation::pause ( )

Pauses the animation.

Definition at line 429 of file SAnimation.cpp.

◆ reset()

void SAnimation::reset ( )

Resets the animation to its initial state.

Definition at line 352 of file SAnimation.cpp.

◆ resolveSize()

int SAnimation::resolveSize ( const SValueDescription & value,
int size,
int parentSize,
int nScale )
protected

Converts the information in the description of a size to an actual dimension.

Parameters
valueThe dimension associated with the type parameter.
sizeThe size of the object being animated.
parentSizeThe size of the parent of the object being animated.
nScaleScale factor.
Returns
The dimension to use for the animation.

Definition at line 40 of file SAnimation.cpp.

◆ resume()

void SAnimation::resume ( )

Resumes the animation.

Definition at line 440 of file SAnimation.cpp.

◆ scaleCurrentDuration()

void SAnimation::scaleCurrentDuration ( float scale)

Scales the current duration of the animation.

Parameters
scaleScale factor.

Definition at line 326 of file SAnimation.cpp.

◆ setAnimationListener()

void SAnimation::setAnimationListener ( IAnimationListener * listener)

Sets the animation listener to be notified when the animation starts, ends, or repeats.

Parameters
listenerPointer to the animation listener.

Definition at line 209 of file SAnimation.cpp.

◆ SetAttribute()

virtual HRESULT SAnimation::SetAttribute ( const SNS::SStringW &amp;amp;amp;amp; strAttribName,
const SNS::SStringW &amp;amp;amp;amp; strValue,
BOOL bLoading = FALSE )
inlinevirtual

Attributes for SAnimation.

< Duration of the animation in milliseconds. Delay before the animation starts in milliseconds. Whether fillBefore and fillAfter are taken into account. Whether the animation transformation should be applied before the animation starts. Whether the animation transformation should be applied after the animation ends. Number of times the animation must repeat.

< Normal Z order adjustment. Top Z order adjustment. Bottom Z order adjustment.

< Restart repeat mode. Reverse repeat mode.

< Interpolator used by the animation.

Reimplemented in SAlphaAnimation, SAnimationSet, SRotateAnimation, SScaleAnimation, and STranslateAnimation.

Definition at line 475 of file SAnimation.h.

◆ setDuration()

void SAnimation::setDuration ( long durationMillis)

Sets the duration of one animation cycle in milliseconds.

Parameters
durationMillisDuration in milliseconds.

Definition at line 332 of file SAnimation.cpp.

◆ setFillAfter()

void SAnimation::setFillAfter ( BOOL bFill)

Sets whether the animation transformation should be applied after the animation ends.

Parameters
bFillBoolean indicating whether to fill after.

Definition at line 311 of file SAnimation.cpp.

◆ setFillBefore()

void SAnimation::setFillBefore ( BOOL bFill)

Sets whether the animation transformation should be applied before the animation starts.

Parameters
bFillBoolean indicating whether to fill before.

Definition at line 321 of file SAnimation.cpp.

◆ setFillEnabled()

void SAnimation::setFillEnabled ( BOOL fillEnabled)

Sets whether fillBefore should be taken into account.

Parameters
fillEnabledBoolean indicating whether fill is enabled.

Definition at line 296 of file SAnimation.cpp.

◆ setInterpolator()

void SAnimation::setInterpolator ( IInterpolator * i)

Sets the interpolator used by the animation to smooth the movement.

Parameters
iPointer to the interpolator.

Definition at line 337 of file SAnimation.cpp.

◆ setRepeatCount()

void SAnimation::setRepeatCount ( int repeatCount)

Sets the number of times the animation must repeat.

Parameters
repeatCountNumber of repeats.

Definition at line 259 of file SAnimation.cpp.

◆ setRepeatMode()

void SAnimation::setRepeatMode ( RepeatMode repeatMode)

Sets the repeat mode of the animation.

Parameters
repeatModeRepeat mode (RESTART or REVERSE).

Definition at line 268 of file SAnimation.cpp.

◆ setStartOffset()

void SAnimation::setStartOffset ( long offset)

Sets the delay in milliseconds after which the animation must start.

Parameters
offsetDelay in milliseconds.

Definition at line 291 of file SAnimation.cpp.

◆ setStartTime()

void SAnimation::setStartTime ( int64_t startTimeMillis)

Sets the start time of the animation.

Parameters
startTimeMillisStart time in milliseconds.

Definition at line 283 of file SAnimation.cpp.

◆ setUserData()

void SAnimation::setUserData ( ULONG_PTR data)

Sets user data associated with the animation.

Parameters
dataUser data.

Definition at line 419 of file SAnimation.cpp.

◆ setZAdjustment()

void SAnimation::setZAdjustment ( ZAdjustment zAdjustment)

Sets the desired Z order mode during animation.

Parameters
zAdjustmentZ order adjustment mode.

Definition at line 254 of file SAnimation.cpp.

◆ start()

void SAnimation::start ( )

Starts the animation.

Definition at line 278 of file SAnimation.cpp.

◆ startNow()

void SAnimation::startNow ( )

Starts the animation immediately.

Definition at line 273 of file SAnimation.cpp.

Member Data Documentation

◆ mCycleFlip

bool SAnimation::mCycleFlip
protected

Set by getTransformation(long, STransformation) when the animation repeats in REVERSE mode.

Definition at line 84 of file SAnimation.h.

◆ mDuration

long SAnimation::mDuration
protected

The duration of one animation cycle in milliseconds.

Definition at line 100 of file SAnimation.h.

◆ mEnded

bool SAnimation::mEnded
protected

Set by getTransformation(long, STransformation) when the animation ends.

Definition at line 74 of file SAnimation.h.

◆ mFillAfter

BOOL SAnimation::mFillAfter
protected

Indicates whether the animation transformation should be applied after the animation ends.

Definition at line 146 of file SAnimation.h.

◆ mFillBefore

BOOL SAnimation::mFillBefore
protected

Indicates whether the animation transformation should be applied before the animation starts. The value of this variable is only relevant if mFillEnabled is true; otherwise, it is assumed to be true.

Definition at line 141 of file SAnimation.h.

◆ mFillEnabled

BOOL SAnimation::mFillEnabled
protected

Indicates whether fillBefore should be taken into account.

Definition at line 151 of file SAnimation.h.

◆ mInterpolator

SAutoRefPtr<IInterpolator> SAnimation::mInterpolator
protected

The interpolator used by the animation to smooth the movement.

Definition at line 120 of file SAnimation.h.

◆ mListener

IAnimationListener* SAnimation::mListener
protected

The animation listener to be notified when the animation starts, ends, or repeats.

Definition at line 125 of file SAnimation.h.

◆ mPaused

bool SAnimation::mPaused
protected

Indicates whether the animation is paused.

Definition at line 161 of file SAnimation.h.

◆ mPauseTime

uint64_t SAnimation::mPauseTime
protected

The time at which the animation was paused.

Definition at line 166 of file SAnimation.h.

◆ mRepeatCount

int SAnimation::mRepeatCount
protected

The number of times the animation must repeat. By default, an animation repeats indefinitely.

Definition at line 105 of file SAnimation.h.

◆ mRepeated

int SAnimation::mRepeated
protected

Indicates how many times the animation was repeated.

Definition at line 110 of file SAnimation.h.

◆ mRepeatMode

RepeatMode SAnimation::mRepeatMode
protected

The behavior of the animation when it repeats. The repeat mode is either RESTART or REVERSE.

Definition at line 115 of file SAnimation.h.

◆ mScaleFactor

float SAnimation::mScaleFactor
protected

Scale factor to apply to pivot points, etc. during animation. Subclasses retrieve the value via getScaleFactor().

Definition at line 135 of file SAnimation.h.

◆ mStarted

bool SAnimation::mStarted
protected

Set by getTransformation(long, STransformation) when the animation starts.

Definition at line 79 of file SAnimation.h.

◆ mStartOffset

long SAnimation::mStartOffset
protected

The delay in milliseconds after which the animation must start. When the start offset is > 0, the start time of the animation is startTime + startOffset.

Definition at line 95 of file SAnimation.h.

◆ mStartTime

uint64_t SAnimation::mStartTime
protected

The time in milliseconds at which the animation must start.

Definition at line 89 of file SAnimation.h.

◆ mUserData

ULONG_PTR SAnimation::mUserData
protected

User data associated with the animation.

Definition at line 156 of file SAnimation.h.

◆ mZAdjustment

ZAdjustment SAnimation::mZAdjustment
protected

Desired Z order mode during animation.

Definition at line 130 of file SAnimation.h.


The documentation for this class was generated from the following files: