soui 5.0.0.1
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IBrushS Struct Reference

Brush object interface. More...

#include <SRender-i.h>

Inheritance diagram for IBrushS:
IRenderObj IObjRef

Public Member Functions

long AddRef () PURE
 Increments the reference count for the object.
 
long Release () PURE
 Decrements the reference count for the object.
 
void OnFinalRelease () PURE
 Called when the final release of the object occurs.
 
IRenderFactoryGetRenderFactory () SCONST PURE
 Obtains the render factory that created this rendering object.
 
OBJTYPE ObjectType () SCONST PURE
 Queries the type of the rendering object.
 
BrushType GetBrushType () SCONST PURE
 Queries the type of the brush.
 
- Public Member Functions inherited from IRenderObj
long AddRef () PURE
 Increments the reference count for the object.
 
long Release () PURE
 Decrements the reference count for the object.
 
void OnFinalRelease () PURE
 Called when the final release of the object occurs.
 
IRenderFactoryGetRenderFactory () SCONST PURE
 Obtains the render factory that created this rendering object.
 
OBJTYPE ObjectType () SCONST PURE
 Queries the type of the rendering object.
 
- Public Member Functions inherited from IObjRef
long AddRef () PURE
 Increases the reference count.
 
long Release () PURE
 Decreases the reference count.
 
void OnFinalRelease () PURE
 Called when the reference count reaches zero and the object is about to be released.
 

Detailed Description

Brush object interface.

@describe

This interface represents a brush used for rendering operations. It inherits from the IRenderObj interface and provides methods to query the brush type and manage the brush's lifecycle.

Definition at line 238 of file SRender-i.h.

Member Function Documentation

◆ AddRef()

long IBrushS::AddRef ( )

Increments the reference count for the object.

This method is used to increase the reference count of the object, ensuring it remains valid as long as references exist.

Returns
long The new reference count after incrementing.

◆ GetBrushType()

BrushType IBrushS::GetBrushType ( )

Queries the type of the brush.

Returns an enumeration value representing the type of the brush (e.g., color, bitmap, shader).

Returns
BrushType The type of the brush.

◆ GetRenderFactory()

IRenderFactory * IBrushS::GetRenderFactory ( )

Obtains the render factory that created this rendering object.

Retrieves a pointer to the render factory responsible for creating this object.

Returns
IRenderFactory* Pointer to the render factory.

◆ ObjectType()

OBJTYPE IBrushS::ObjectType ( )

Queries the type of the rendering object.

Returns an enumeration value representing the type of the object (e.g., brush, pen, bitmap).

Returns
OBJTYPE The type of the rendering object.

◆ OnFinalRelease()

void IBrushS::OnFinalRelease ( )

Called when the final release of the object occurs.

This method is invoked when the reference count reaches zero, allowing for any necessary cleanup before the object is destroyed.

◆ Release()

long IBrushS::Release ( )

Decrements the reference count for the object.

This method decreases the reference count of the object. When the count reaches zero, the object may be released.

Returns
long The new reference count after decrementing.

The documentation for this struct was generated from the following file: