Animator for POINT values. More...
#include <SValueAnimator.h>
Public Member Functions | |
| SPointAnimator () | |
| Constructor. | |
| virtual HRESULT | SetAttribute (const SNS::SStringW &amp;amp;amp;strAttribName, const SNS::SStringW &amp;amp;amp;strValue, BOOL bLoading=FALSE) |
| Defines the attributes for SPointAnimator. | |
Public Member Functions inherited from TValueAnimator< POINT > | |
| TValueAnimator (POINT from, POINT to) | |
| Constructor. | |
| POINT | getValue () const |
| Gets the current animated value. | |
| void | setRange (POINT from, POINT to) |
| Sets the range of the animation. | |
| void | copy (const IValueAnimator *pSrc) OVERRIDE |
| Copies the properties of another animation to this animation. | |
Public Member Functions inherited from SValueAnimator | |
| SValueAnimator () | |
| Creates a new SValueAnimator object. | |
| ~SValueAnimator () | |
| Destructor. | |
| void | setDuration (long duration) OVERRIDE |
| Sets the length of the animation. | |
| long | getDuration () SCONST OVERRIDE |
| Gets the length of the animation. | |
| long | getTotalDuration () SCONST OVERRIDE |
| Gets the total duration of the animation, including any repetitions. | |
| void | setCurrentPlayTime (long playTime) OVERRIDE |
| Sets the position of the animation to the specified point in time. | |
| void | setCurrentFraction (float fraction) OVERRIDE |
| Sets the position of the animation to the specified fraction. | |
| long | getCurrentPlayTime () OVERRIDE |
| Gets the current position of the animation in time. | |
| long | getStartDelay () SCONST OVERRIDE |
| Gets the amount of time, in milliseconds, to delay starting the animation after start() is called. | |
| void | setStartDelay (long startDelay) OVERRIDE |
| Sets the amount of time, in milliseconds, to delay starting the animation after start() is called. | |
| void | setRepeatCount (int value) OVERRIDE |
| Sets how many times the animation should be repeated. | |
| int | getRepeatCount () SCONST OVERRIDE |
| Defines how many times the animation should repeat. | |
| void | setRepeatMode (RepeatMode value) OVERRIDE |
| Defines what this animation should do when it reaches the end. | |
| RepeatMode | getRepeatMode () SCONST OVERRIDE |
| Defines what this animation should do when it reaches the end. | |
| void | addUpdateListener (IAnimatorUpdateListener *listener) OVERRIDE |
| Adds a listener to the set of listeners that are sent update events through the life of an animation. | |
| void | removeAllUpdateListeners () OVERRIDE |
| Removes all listeners from the set listening to frame updates for this animation. | |
| void | removeUpdateListener (IAnimatorUpdateListener *listener) OVERRIDE |
| Removes a listener from the set listening to frame updates for this animation. | |
| void | setInterpolator (IInterpolator *value) OVERRIDE |
| Sets the time interpolator used in calculating the elapsed fraction of this animation. | |
| IInterpolator * | getInterpolator () SCONST OVERRIDE |
| Returns the timing interpolator that this SValueAnimator uses. | |
| void | addListener (IAnimatorListener *p) OVERRIDE |
| Adds an animator listener. | |
| void | removeListener (IAnimatorListener *p) OVERRIDE |
| Removes an animator listener. | |
| void | start (ITimelineHandlersMgr *pContainer) OVERRIDE |
| Starts the animation playing. | |
| void | end () OVERRIDE |
| Ends the animation. | |
| BOOL | isRunning () SCONST OVERRIDE |
| Checks if the animation is running. | |
| BOOL | isStarted () SCONST OVERRIDE |
| Checks if the animation has been started. | |
| void | reverse () OVERRIDE |
| Plays the SValueAnimator in reverse. | |
| IValueAnimator * | clone () SCONST OVERRIDE |
| Creates a clone of the current animation. | |
| void | copy (const IValueAnimator *pSrc) OVERRIDE |
| Copies the properties of another animation to this animation. | |
| void | commitAnimationFrame (long frameTime) OVERRIDE |
| Applies an adjustment to the animation to compensate for jank between when the animation first ran and when the frame was drawn. | |
| float | getAnimatedFraction () SCONST OVERRIDE |
| Returns the current animation fraction. | |
| void | OnNextFrame () OVERRIDE |
| Handles the next frame of the animation. | |
Public Member Functions inherited from TObjRefImpl< SObjectImpl< IValueAnimator > > | |
| TObjRefImpl () | |
| Constructor that initializes the reference count to 1. | |
| virtual | ~TObjRefImpl () |
| Virtual destructor. | |
| long | AddRef () override |
| Increments the reference count. | |
| long | Release () override |
| Decrements the reference count and deletes the object if the count reaches zero. | |
| void | OnFinalRelease () override |
| Deletes the object. | |
Public Member Functions inherited from SObjectImpl< IValueAnimator > | |
| SObjectImpl () | |
| Constructor. | |
| BOOL | InitFromXml (IXmlNode *pXmlNode) OVERRIDE |
| Initializes the object from an XML node. | |
| LPCWSTR | GetName () SCONST OVERRIDE |
| Retrieves the object's name. | |
| LPCSTR | GetNameA () SCONST OVERRIDE |
| Retrieves the object's name in ANSI format. | |
| void | SetName (LPCWSTR pszName) OVERRIDE |
| Sets the object's name. | |
| int | GetID () SCONST OVERRIDE |
| Retrieves the object's ID. | |
| void | SetID (int nID) OVERRIDE |
| Sets the object's ID. | |
| HRESULT | AfterAttribute (LPCWSTR strAttribName, LPCWSTR strValue, BOOL bLoading, HRESULT hr) OVERRIDE |
| Handles attribute processing after setting an attribute. | |
| HRESULT | SetAttributeA (LPCSTR pszAttr, LPCSTR pszValue, BOOL bLoading) OVERRIDE |
| Sets an attribute using ANSI strings. | |
| HRESULT | SetAttribute (LPCWSTR pszAttr, LPCWSTR pszValue, BOOL bLoading) OVERRIDE |
| Sets an attribute using wide strings. | |
| virtual HRESULT | SetAttribute (const SStringW &strAttr, const SStringW &strValue, BOOL bLoading) |
| Sets an attribute using wide strings. | |
| HRESULT | ISetAttribute (const IStringW *strAttr, const IStringW *strValue, BOOL bLoading) OVERRIDE |
| Sets an attribute using IStringW objects. | |
| LPCWSTR | GetObjectClass () SCONST OVERRIDE |
| Retrieves the object's class name. | |
| int | GetObjectType () SCONST OVERRIDE |
| Retrieves the object's type. | |
| BOOL | IsClass (LPCWSTR lpszName) SCONST OVERRIDE |
| Checks if the object is of a specific class. | |
| BOOL | GetAttribute (LPCWSTR strAttr, IStringW *pValue) SCONST OVERRIDE |
| Retrieves an attribute value. | |
| void | OnInitFinished (IXmlNode *xmlNode) OVERRIDE |
| Handles initialization completion. | |
| void | SetAttrHandler (FunAttrHandler attrHandler) OVERRIDE |
| Sets the attribute handler. | |
| virtual HRESULT | DefAttributeProc (const SStringW &strAttr, const SStringW &strValue, BOOL bLoading) |
| Default attribute processing. | |
Additional Inherited Members | |
Static Public Member Functions inherited from SObjectImpl< IValueAnimator > | |
| static int | GetClassType () |
| Retrieves the class type. | |
| static LPCWSTR | GetClassName () |
| Retrieves the class name. | |
| static LPCWSTR | GetClassAlias () |
| Retrieves the class alias. | |
| static void | MarkAttributeHandled (SXmlAttr xmlAttr, bool bHandled) |
| Marks an attribute as handled. | |
| static bool | IsAttributeHandled (SXmlAttr xmlAttr) |
| Checks if an attribute is handled. | |
Protected Member Functions inherited from TValueAnimator< POINT > | |
| void | onEvaluateValue (float fraction) OVERRIDE |
| Evaluates the animated value based on the given fraction. | |
Protected Attributes inherited from TValueAnimator< POINT > | |
| TypeEvaluator< POINT > | mValueEvaluator |
| Type evaluator for the animated value. | |
| POINT | mValue |
| Current animated value. | |
Protected Attributes inherited from SValueAnimator | |
| uint64_t | mStartTime |
| The first time that the animation's animateFrame() method is called. | |
| bool | mStartTimeCommitted |
| Flag indicating whether the start time has been firmly committed. | |
| float | mSeekFraction |
| Set when setCurrentPlayTime() is called. | |
| bool | mReversing |
| Flag to indicate whether this animator is playing in reverse mode. | |
| float | mOverallFraction |
| Tracks the overall fraction of the animation, ranging from 0 to mRepeatCount + 1. | |
| float | mCurrentFraction |
| Tracks current elapsed/eased fraction, for querying in getAnimatedFraction(). | |
| uint64_t | mLastFrameTime |
| Tracks the time (in milliseconds) when the last frame arrived. | |
| uint64_t | mFirstFrameTime |
| Tracks the time (in milliseconds) when the first frame arrived. | |
| bool | mRunning |
| Additional playing state to indicate whether an animator has been start()'d. | |
| bool | mStarted |
| Additional playing state to indicate whether an animator has been start()'d, whether or not there is a nonzero startDelay. | |
| bool | mStartListenersCalled |
| Tracks whether we've notified listeners of the onAnimationStart() event. | |
| bool | mInitialized |
| Flag that denotes whether the animation is set up and ready to go. | |
| bool | mAnimationEndRequested |
| Flag that tracks whether animation has been requested to end. | |
| long | mDuration |
| How long the animation should last in milliseconds. | |
| long | mStartDelay |
| The amount of time in milliseconds to delay starting the animation after start() is called. | |
| int | mRepeatCount |
| The number of times the animation will repeat. | |
| float | sDurationScale |
| Scaling factor for the duration. | |
| RepeatMode | mRepeatMode |
| The type of repetition that will occur when repeatMode is nonzero. | |
| SAutoRefPtr< IInterpolator > | mInterpolator |
| The time interpolator to be used. | |
| SArray< IAnimatorUpdateListener * > | mUpdateListeners |
| The set of listeners to be sent update events through the life of an animation. | |
| SArray< IAnimatorListener * > | mListeners |
| ITimelineHandlersMgr * | mContainer |
| The container managing the timeline handlers. | |
Protected Attributes inherited from TObjRefImpl< SObjectImpl< IValueAnimator > > | |
| LONG | m_cRef |
| Reference count. | |
Protected Attributes inherited from SObjectImpl< IValueAnimator > | |
| SStringW | m_strName |
| int | m_nID |
| FunAttrHandler | m_attrHandler |
Animator for POINT values.
Definition at line 646 of file SValueAnimator.h.
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inline |
Constructor.
Definition at line 653 of file SValueAnimator.h.
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inlinevirtual |
Defines the attributes for SPointAnimator.
Reimplemented from TValueAnimator< POINT >.
Definition at line 662 of file SValueAnimator.h.