动画图片窗口
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#include <SCmnCtrl.h>
动画图片窗口
此窗口支持动画效果。
Definition at line 522 of file SCmnCtrl.h.
◆ SAnimateImgWnd()
SAnimateImgWnd::SAnimateImgWnd |
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◆ ~SAnimateImgWnd()
virtual SAnimateImgWnd::~SAnimateImgWnd |
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inlinevirtual |
◆ IsPlaying()
BOOL WINAPI SAnimateImgWnd::IsPlaying |
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inline |
判断动画运行状态
- Returns
- 运行中–TRUE
Definition at line 554 of file SCmnCtrl.h.
◆ MeasureContent()
SIZE SAnimateImgWnd::MeasureContent |
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int | wid, |
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int | hei ) |
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◆ OnColorize()
void SAnimateImgWnd::OnColorize |
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COLORREF | cr | ) |
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protectedvirtual |
◆ OnContainerChanged()
容器改变处理函数
- Parameters
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pOldContainer | 旧容器 |
pNewContainer | 新容器 |
Reimplemented from SWindow.
Definition at line 844 of file SCmnCtrl.cpp.
◆ OnDestroy()
void SAnimateImgWnd::OnDestroy |
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◆ OnNextFrame()
void SAnimateImgWnd::OnNextFrame |
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◆ OnPaint()
◆ OnScaleChanged()
void SAnimateImgWnd::OnScaleChanged |
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int | scale | ) |
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◆ OnShowWindow()
void SAnimateImgWnd::OnShowWindow |
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BOOL | bShow, |
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UINT | nStatus ) |
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◆ SetAttribute()
virtual HRESULT SAnimateImgWnd::SetAttribute |
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const SNS::SStringW &amp;amp;amp; | strAttribName, |
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const SNS::SStringW &amp;amp;amp; | strValue, |
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BOOL | bLoading = FALSE ) |
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◆ Start()
void SAnimateImgWnd::Start |
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◆ Stop()
void SAnimateImgWnd::Stop |
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◆ m_bAutoStart
BOOL SAnimateImgWnd::m_bAutoStart |
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◆ m_bPlaying
BOOL SAnimateImgWnd::m_bPlaying |
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◆ m_iCurFrame
int SAnimateImgWnd::m_iCurFrame |
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◆ m_iRepeat
int SAnimateImgWnd::m_iRepeat |
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◆ m_iTimeFrame
int SAnimateImgWnd::m_iTimeFrame |
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◆ m_nRepeat
int SAnimateImgWnd::m_nRepeat |
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◆ m_nSpeed
int SAnimateImgWnd::m_nSpeed |
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◆ m_pSkin
The documentation for this class was generated from the following files: